Talk:Batman Doom

AFAIK, the only thing that doesn't work in ZDoom is the glove used to fight Bane and that's a 2 second job in a text editor to fix. Are there other things that don't work as well? -- TheDarkArchon 18:14, 31 Dec 2005 (UTC)
 * Yes, the Somekbombs use only 1 ammo when you shoot them. Also I think that Clowns sometimes get a Zeke death animation or even Mayor Kroll death animation. Illdo 22:22, 31 Dec 2005 (UTC)

Custom things table
0	34	Hawk	Batman Doom#Enemies 0	2028	Penguin bomb	Batman Doom#Enemies 0	9	Shotgun thief	Batman Doom#Enemies 0	86	Terrorist (gray)	Batman Doom#Enemies 0	36	Terrorist (brown)	Batman Doom#Enemies 0	3004	Terrorist	Batman Doom#Enemies 0	3001	Cheung	Batman Doom#Enemies 0	58	Sniper	Batman Doom#Enemies 0	2046	Super thief	Batman Doom#Enemies 0	2010	Super Cheung	Batman Doom#Enemies 0	85	Strake (gray)	Batman Doom#Enemies 0	3003	Bane	Batman Doom#Bosses 0	68	Slum lord	Batman Doom#Enemies 0	3002	Strake (green)	Batman Doom#Enemies 0	42	Slum lord (boss)	Batman Doom#Enemies 0	87	Firefly	Batman Doom#Enemies 0	57	Fire clown	Batman Doom#Enemies 0	51	Super clown	Batman Doom#Enemies 0	69	Flamethrower dude	Batman Doom#Enemies 0	67	Zeke	Batman Doom#Enemies 0	52	Bloody eyeball	Batman Doom#Enemies 0	64	Joker	Batman Doom#Bosses 0	2007	Joker (2)	Batman Doom#Bosses 0	71	Killer Croc	Batman Doom#Bosses 0	7	Tally Man	Batman Doom#Bosses 0	16	Two-Face	Batman Doom#Bosses 0	66	Scarecrow	Batman Doom#Bosses 0	84	Penguincopter	Batman Doom#Bosses 0	77	Penguin	Batman Doom#Bosses 2	2005	Tazer	Batman Doom#Weapons 2	2001	Azrael's gloves	Batman Doom#Weapons 2	2002	Shuriken glove	Batman Doom#Weapons 2	82	Blastgun	Batman Doom#Weapons 2	2003	Smoke bombs	Batman Doom#Weapons 2	2004	Flamethrower	Batman Doom#Weapons 2	2006	7th weapon	Batman Doom#Weapons 3	2048	Box of razordisks 3	2008	Blastgun shells 3	2049	Box of blastgun shells 3	2047	Gas canister 3	17	Gas canister pack 4	2019	Azrael's armor 5	8	Bat belt 5	39	Random bonus 5	2025	Prototype nomex suit 6	5	Blue key 6	13	Red key 6	6	Yellow key 7	55	Axis barrel 7	2035	Chemical barrel 7	3005	Explosion 7	89	Explosion wall 7	45	Fire trap 7	83	Floor fire trap 7	46	Land mine 7	35	Mayor Kroll 7	24	Scarecrow sniper 8	38	Bell 8	40	Money 8	65	Office plant 8	2024	Scarecrow pole 8	57	Splash 8	47	Stalag-stone floor 8	88	Statue lion 8	72	Toilet 8	48	Tree 8	3006	Zeke shot 8	30	Terrorist (red) Here's the full table for Batman Doom. Should be complete. --Matador (talk) 13:11, 10 January 2022 (CST)
 * 1) class	thingID	wikiname	wikilink
 * Thanks, things tables updated. Given the appearance of the Joker boss in many maps, starting with MAP01, you may need to double check some entries. --Xymph (talk) 15:49, 10 January 2022 (CST)
 * Sorry about that, seems I missed some ID declarations in the DeHackEd. I've updated the table and what's listed above should now be correct. However, I found something odd when researching this - according to the official site there are four terrorist variants which, according to the DeHackEd file are gray, brown, red and default (which is green). However, when playing through the level I've never seen any of these supposed red terrorists. There should be plenty of them in Map 01 according to the things file but I haven't seen any. Might be another weird case where there's DeHackEd declarations for things that don't actually exist. --Matador (talk) 18:41, 10 January 2022 (CST)
 * Tables updated. Let me know if there still is anything off. --Xymph (talk) 02:42, 11 January 2022 (CST)
 * Thanks. The only things I notice that are off are the clown enemies aren't showing up and the red terrorists don't actually seem to exist in game, despite the DeHackEd definition. I put the red terrorists at the bottom with a class of '8' since I can't find any evidence they actually exist in game. The table seems correct for the clowns so I'm not sure why they aren't showing up. There should be some in Map 23. --Matador (talk) 03:03, 12 January 2022 (CST)
 * In the game in map23, look for where clowns appear, then in an editor for the doomednum of the things at those spots. Maybe that solves the mystery. --Xymph (talk) 04:35, 12 January 2022 (CST)